Major CG Animation feature film artists give master class at Kent

Just in advance of its major release for Christmas, two Kent Computer Animation MSc alumni who have just finished work on the $100 million Universal Pictures feature, The Tale of Despereaux, came to give a feature film pipeline master class to current students on the Kent MScs in Computer Animation and Digital Special Effects.
Liam Russell and Elwaleed Sulimann who are employed by the largest animation and post-production company in Europe, The Framestore in London’s Soho, graduated from their post-graduate course at Kent in 2007. They have worked on the TV series Primeval and in computer games before stepping up to work on Despereaux which has been entirely animated in the heart of London at the Framestore.
The superb artistic quality of this feature and lavish, cutting edge, production values mark a huge leap for UK Animation Production, putting it in the Pixar and Dreamworks Animation arena. See for yourself at: Many hope and expect this feature about a daredevil mouse in a Medieval court will mark the beginning of a renaissance in British feature production of global reach projects.
Liam and Elwaleed have brought their major league expertise back to the current students in Kent with an eight hour workshop project to use professional pipeline techniques in producing an animated pre-viz. A Pre-viz, or pre-visualisation is the 3D layout development of a storyboard or animatic and is the essential creative stage in modern cg animation and effects.
David Byers Brown, who leads the MSc courses in Computer Animation and Digital Special Effects said: “This is what our masters courses are all about-bringing direct current feature production skills from industry to our students in vivid and practical ways that will enable them to fit directly into the exciting professional arena that 3d graphics for film, TV and games constitute today.”
The MSc Visual Digital Effects and Computer Animation courses at the Kent University Canterbury campus are well-established and well-connected to the feature film industry. They consist of rigorous taught courses and group project production lasting one full year from September to September each year. Graduates have found work in films, commercials, TV, games and architectural visualisation. More details at: